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000017_owner-lightwave-l _Thu Jan 5 00:14:39 1995.msg
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Received: by mail3.netcom.com (8.6.9/Netcom)
id UAA16213; Wed, 4 Jan 1995 20:36:08 -0800
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Date: Wed, 4 Jan 1995 21:37:26 -0700 (MST)
From: Eric Case <eric@bigdog.engr.arizona.edu>
To: lightwave-l@netcom.com
Subject: Re: Texture Maps using transparences
In-Reply-To: <950104131347_6740389@aol.com>
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On Wed, 4 Jan 1995 Freddric@aol.com wrote:
> I'm having trouble with placing a black and white texture map on to a
> surface. What I'm trying to do is have the white part transparent to the
> underlying surface and have the black part of the image be superimpose upon
> the underlying surface. Does anyone out there know How I may go about doing
> this. I need it for a project due very soon so and help will be much
> appreciated. Thank you...
>
> I've tried using transparence but it makes the surface of the model
> transparent..
Did you try useing the map as diffuse. A surface that is white with a 0%
diffuse will look black. Hope this helps.
-Eric
>
Eric Case INTERNET: eric@bigdog.engr.arizona.edu